top of page
Olive is a character I rigged for the upcoming SCAD student film Celestial Transits. Each character on this film required me to design a custom face rig that supported 2D animated assets to sell the 2D/3D hybrid look of our film. Olive's face rig features 3 eye animations, 5 mouth animations, and posable eyebrows. I rigged Olive's 2 hair style's from scratch and used the rigging tool Advanced Skeleton to help me rig the rest of their body.
bottom of page